I personally got more intrigued when I found out that the predominantly Japanese aesthetics of the game were, plot twist, not created by a Japanese development team!Īkaoni Studio, a Spanish team, does such a convincing job making you believe the game is a product of Japan, with its super-deformed 3D models, simple, cutsey cutscenes, and a borderline harem-esque cast fighting against a stereotypical, flamboyant antagonist, that you're willing to give its preferred method of gameplay a chance. That's why something like Zombie Panic in Wonderland sticks out real easy at first glance: an alluring name, a cutesy Japanese art-style, and a premise where zombies invade a land populated by fairy tale characters. It's really depressing how many Shovelware titles, from dart to pottery games, you need to scroll past until you find anything remotely decent. If you've never had the opportunity of browsing the WiiWare's catalog, then consider yourself very, very grateful.
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